It is useful to cycle between characters so that the others have time to heal. Recruits are additional player characters that you can control yourself during matches in place of your own. Every rank also has a point limit towards which every piece of equipment contributes. There is an equipment loadout per rank, even when you achieve a higher rank you can still participate in matches with reduced equipment ranks and the corresponding loadout will apply. A higher rank will give you access to higher rank matches in which you can use higher rank equipment. Your character will progress a rank for every two skill techniques trained. When managing a character you will see their match loadouts, their inventories, an arsenal where you can store and manage all your gear and their skills. Select a character or and click manage or simply double click them to get a detailed view. This is where you can view and manage all your characters. The roster and match board appear as notices pinned on wooden boards, click on these to open them. For now there are three main things of interest here: a shop, a roster and a match board. You will start in your base of operations. The new arena mode is fairly complex, there will be some in game instructions to explain how everything works, in the meantime please consult the following text to understand the basics. We've improved lighting and other effects, made optimisations, improved AI, fixed many issues and added many new items and nice little features. There are numerous other improvements to the game in general. A variety of arenas for matches to take place in.There are always new characters to fight or hire Rest characters who are seriously injured or risk their death SKill progression for player and NPC characters.Shop for items using the money you earned. ![]()
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